My Reincarnation Skills Are “Playing With Dolls” and “Playing With Clay”, but What Am I Supposed to Do With These? C118
Episode 118: Dark blue sea
"Upup!"
"Are you okay, Nolte?"
As promised on a cruise, there are always people who get extremely seasick... I was a little suspicious too, but the one that seems to be the most painful is Nolte. It's serious because I just don't have an appetite, even though I'm Norte.
For some reason, the monk's healing spells don't seem to have much effect on seasickness. Because it's not poisonous, paralyzed, or diseased? No, I think it's as tough as a disease, but it's a mystery.
Are you a sailor? Lucien, who was so naturally accustomed to the ship, asked me, ``What if the wind hits me on deck?'' and sent me off. Carmilla, who is nervous even though it's her first time in the ocean, follows along and has fun asking things like ``So many birds'' and ``Are there any fish?''
Oh, is Hout also seasick? A little far away, old Habar was waving from the edge of the ship, rubbing his back and saying, ``Everything is an experience.'' For some reason, the old man loves his grandson.
As soon as we set sail, the port town of Durbol disappeared from view, and there were almost no buildings or people living along the coast, and soon the rugged terrain was covered with dense greenery.
Come to think of it, I wonder how many people there are in this world? For some reason, there aren't many people living between the towns, and the overall population density seems to be low.
When I woke up, my alchemist job had finally reached LV15.
The skill I obtained is called "Appraisal (Intermediate)", and for example, in the previous Appraisal (Beginner), only "Magic Wand" was displayed, but now it is "Magic Wand (Magic Strengthening +5%)". I found more detailed information. Ah, this cane was quite expensive, but it only changes by 5%...
When I asked the other members, Nolte had become a blacksmith LV13 and had also acquired a new skill called "Projection (LV1)". Probably because he killed the monster with a sling.
Lina's magician level remains 14, but her monk level has increased to LV11, and she has acquired the spell ``Heart Protection'' which increases her magic defense. I guess it worked for her to play an active role in monk mode during the battle against the undead.
"Master, master, it's okay now."
Nolte's face turns red.
Before I knew it, I was rubbing Nolte's back, but after that, it seemed like I was holding his shoulder the whole time.
I myself was surprised by his unconscious behavior.
"Ah, no, I'm sorry...is that enough?"
"Yes, I looked at the scenery and it seemed to have subsided."
It's the same, good.
But as soon as that happened, Nolte's stomach started growling. I must have gotten hungry after putting out the food, but there was still some leftover bread I bought last night in my item box...
The size of the Tofumaru is probably about 30 to 40 meters long and 7 to 8 meters wide.
I think it's reminiscent of sailing ships from the Age of Exploration, or Sengoku Ships in Japan.
There are two large masts standing on the deck, and the sailors on guard duty climb up and down the lookout towers along rope ladders, but I might not be able to climb them amidst the rocking ship and the strong sea breeze. It was also possible to row with long paddles when entering and exiting the port.
There appears to be a ramp for carts that descends from the center deck below the forecastle, and the entrance is already closed, but the front half of the hold seems to be a space for carts brought in from here. This time, 12 carts were loaded, which can be said to be almost full, and the gaps between them were filled with bulk cargo.
The back half of the hold is a two-level space for people, with the lower level being a large room for male passengers and storage for food and water, and the upper level being divided into two, one for female passengers and one for female passengers. One is a sleeping space for the crew.
The room for male guests is a large room with a wooden floor, about 30 tatami mats in size, and is designed so that you can take off your shoes before entering. About 20 people can sleep there, and they also carry baggage such as backpacks, so it's really small. My snoring is too loud. And, because of my position, I have to give up a slightly better place near the wall to the clients, so I can't even use a tatami mat next to a big, scruffy guy from another group.
When I asked Nolte, the room for female guests on the upper floor was a little less than 10 tatami mats, and there were 8 people in it, so it seemed pretty cramped. In particular, there was a woman whose makeup smelled so strong that Carmilla, who has a good nose, was having a hard time with it. There's no space to run around freely.
There is a kitchen, dining room and observation room in the stern tower on the deck, and a siege at the very back. It's a Botton style in the sea.
The cabin is small, so I'd like to stay in the observation deck during the day, but it only seats about 10 people, and the meals are served at different times, so I end up looking at the sea from the deck for a change of pace. There's only about that.
It's basically a cargo ship, so it's not like enjoying a cruise.
Once the ship sets sail, there is basically nothing to do except when meals are served twice a day.
It's still nice when the weather is nice, but when it rains or the sea is rough, you have no choice but to endure it in the cabin. That's why many merchants and bodyguards gamble in their cabins.
Meanwhile, our clients are serious, and Heybar teaches Hout about geography and business knowledge, and Osmarf finds a merchant with a Parthean accent and exchanges various information with him.
My body was getting cold from the sea breeze, so I decided to go back to the cabin and kill time by making medicine in the small space behind my backpack. Reading a book while shaking makes me feel intoxicated, and I can't even write a letter, but I can probably do something like grind a magic stone in a mortar.
The "holy bullet" I had Nolte use during the battle against the undead was useful, so I thought I'd replenish it, and since there's no way to use MP while on board, I thought this would be an opportunity.
Crush the magic stone recovered from the orc and carefully fill it with holy essence. It's a little shaky, but when I concentrate, it seems to work well. When I appraised it, it was properly displayed as <Purification Medicine (Small)>. I did my best to make three of them and hardened them with clay to make them into bullet shapes.
"Are you a pharmacist?"
When I heard someone call out to me, I turned around and saw a middle-aged man who looked like a middle-aged man with a lot of weight.
<Barat Human Male 38 Years Old Merchant (LV9)> is displayed.
The skills I have are those of a typical merchant, but I don't seem to have character appraisal or discrimination, so I guess they can't see my job.
"No, I'm an alchemist anyway."
"Excuse me, but I was intrigued because it seemed like they were making medicine. Isn't that a purifying medicine?"
You have the skill to appraise goods.
"Yeah, I used it up in the battle before getting on the ship, so I thought I'd replenish it."
I didn't think there was anything to hide.
"You mean it's for personal use? If you don't mind, can't you just give it to me?"
"Do you mean purchase?" By the way, I guess it can also be sold.
“Well, how much will it cost?”
I don't have the skills to negotiate with merchants, so I'll be honest.
"Hmm, I'll give you up to eight silver coins."
Is 8 silver coins worth 30,000 to 40,000 yen? I wondered if I was going to get that much, but I tried not to show it on my face, thinking, Wait, wait.
Think about it, if it was just an orcish magic stone, I think it would have cost one or two silver coins, but wouldn't it have been expensive if it were used as a medicine?
"No, this was my lifeline when I was attacked by the undead the other day..."
He seemed like he wasn't really interested in selling.
“I see, then I’ll give you 10 silver coins for the bleeding service!”
“Hey, wait a minute, you mean purifying medicine?”
Another bearded merchant called out from the side.
"If it's 10 silver coins, I'll buy it too!"
"I'm the first one to make an appointment, so please don't interrupt me."
It's unexpectedly popular...
In the end, I decided to give each of them one purification potion for 10 silver coins. A total of 20 silver coins means one small gold coin. I have one more left, so I can make it when my MP recovers again.
However, when I talked to Haybar later, he laughed and said, "The market price is even higher." Come to think of it, at the shop in front of the Ozark labyrinth, the HP recovery medicine cost 5 small gold coins. You might be able to earn a lot of money with the skill of making medicine.
However, what was supposed to be a way to kill time on the ship turned out to be a good part-time job, and it also gave me experience with my skills, and it might be useful if I could increase the favorability of those around me in a small, large room... so for now, it's fine.
Inside the ship, the shaking got really bad at times, and some people got into fights because they bumped into each other in the narrow sleeping quarters, so it was noisy, but compared to the life-threatening battles, it was peaceful. Until the second day...
Comments
Post a Comment